GAMES
Interstellar Rangeland — Ancient parallel world Breeding, Milking, Fighting!
Interstellar Trek — Galaxy map, constellation raids Jump, explore, clear the aliens!
Interstellar Sandbox — Build planets, assign cattle Refine, defend, craft modules!
OUR VISION
We wish to develop a multi-verse worldview by virtue of advanced blockchain technology. In this decentralized economy, game and social system, each player will own bovine animals to socialize, adventure and create. Players can fully enjoy the low-latency games in this amazing universe anytime and anywhere.
SOCIALFI WORLDS
Socializing — Social circles with other players: random matchmaking and random assigned side quest;
Alliances — DAO-governed economy applied in communities;
Crypto Blog — Creating and sharing gameplay, in-game scenes, gaming items and kit;
TOKEN ECONOMICS $IRT
Fixed supply of 1,000,000,000 IRT with no further minting. IRG is a consumable in-game currency issued under a demand-based quota.
Live on the beta contracts today: the lifespan loop and the planet tax. The emission envelope, the protocol’s burn share of tax, the IRT→IRG forge and buyback & burn are the mainnet design and switch on with the mainnet contracts.
Emission Envelope — Mainnet design. Daily Play-to-Earn emission = base envelope + 40% of the trailing 7-day burn, capped at 2×. The base envelope decays 25% per year: nothing burned, nothing extra minted — and the extra always stays below the burn. Beta runs on a fixed daily pool.
Burn Loop — Breeding fees, star-up material cattle, stable expansion and IRT item purchases are burned; items burn on use. Common cattle live 35 days × Life (≈14–28 days) and burn when they expire — restocking means breeding again. Mainnet design: IRG shortfalls can only be covered by burning IRT 1:100, one way.
Planet Tax — Claiming milk and battle rewards pays the planet tax: Homeland 20%, Genland 10%, Unionland members at their Homeland’s rate. 70% funds the guild treasury and daily benefits, 30% the guild-war pool. Mainnet design: a 10–15% rate, with 30% of every tax burned by the protocol.
Buyback & Burn — Mainnet design. At least 50% of USDT revenue from IGO, Halo, skins and marketplace fees buys back IRT monthly via TWAP and burns it, with addresses and transactions published on-chain.
ROADMAP
CowGalaxy website 2.0 (cowgalaxy.com) goes live.
Contracts deployed on Sepolia testnet.
Interstellar Rangeland relaunches its open beta: breeding, milking and battles.
Community relaunch on X (@cowgalaxy2026), Discord and Telegram.
Guild Advancement Program kicks off to onboard the first genesis guilds.
Open beta ends; XP settlement and the airdrop list are published for review.
Mainnet contract upgrades and security audit.
IGO mystery box pre-sale; whitelist priority goes to top-XP players.
TGE and the open-beta XP airdrop.
Mainnet launch, Arbitrum first.
Everything from the beta opens on mainnet: NFT marketplace, guild battles and federation planets, Voucher Center, friends and planet social.
$IRT / $IRG mining and staking campaigns go live.
IGO public sale with a limited release of Bovine Heroes.
Contracts deployed on Ethereum mainnet; Ethereum ⇄ Arbitrum asset bridge goes live.
Second community and season airdrop.
Online tournaments and esports challenges.
Partnerships with more gaming guilds and Web3 projects;
Second game Interstellar Trek opens its public beta alongside Interstellar Rangeland;
Interstellar Sandbox S6+ systems enter design: Blueprint Workshop, population / tax caps and deep-space jumps;
Third game Interstellar Sandbox opens its Sepolia public beta;
Interstellar Sandbox S6+ roadmap: Blueprint Workshop, population / tax caps and deep-space jumps.